benjas110 ~
Benjamín Morales Venegas /interactive designer and video game producer
Co-Founder of Kokonut. I have spent more than 15 years building digital products (video games, apps and interactive experiences). I consult on them and build them with my team.
/about
I'm Benjamín Morales Venegas, and I sign my work as benjas110. I studied Interactive Design at Universidad Iberoamericana and Entertainment Business Management at Vancouver Film School.
In 2009 I co-founded Kokonut. Since then I have made video games and digital products in different roles: development, production and business. Kokonut grew into several brands, and I am a founding partner of three: Kokonut Studio, Kokonut Gamxs and think.make.
I like working where design meets business: making sure what looks good also works as a product.
- /nowFounding partner of Kokonut Studio, Kokonut Gamxs and think.make
- /educationInteractive Design · Universidad Iberoamericana
- /educationEntertainment Business Management · Vancouver Film School
/projects
The companies I founded and some of the projects I've worked on, in order. Almost all of them were team work.
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2008Universidad Iberoamericanafoodmates
role: Programmer
The eighth-semester project I graduated with. We presented it at the Microsoft Research Faculty Summit 2008 · Design Expo.
A system that helps kids aged 6 to 11 balance what they eat with how much they move: a wristband that widens with junk food and only shrinks back with exercise, a video game where that exercise turns into points, and a guide for parents.
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2009 – nowKokonutkokonut-studio
role: Founding partner
The studio Kokonut started with. We build digital products and technology solutions (apps, platforms and interactive experiences) for brands such as Coca-Cola, KIA, Coppel, Steelcase and Hidrosina.
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2011Universidad Iberoamericanabrain
role: Programmer
A project I made with fellow Ibero graduates and presented at Microsoft's Imagine Cup 2011.
A system so that kids who spend weeks in shelters after a natural disaster keep learning: teachers around the world share material, it becomes games, and a box with a Kinect and a projector, the Brain Box, takes them to the shelter.
site coming soon
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2012Kokonut Studio · Chillingo (EA)sky-hero
role: Lead Developer
A free-fall arcade game where the real weather where you are becomes the weather in the game. It started in 2011 as an in-house Kokonut Studio project; Chillingo (EA) published it on November 29, 2012, and Apple named it one of the best Latin American apps of 2013.
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2017 – nowHospitalityairbnb
role: Manager
Away from screens I also work in hospitality: I have managed Airbnb stays since 2017.
- 17listings
- 1,385reviews
- 4.78rating
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2018 – nowKokonut · Video gameskokonut-gamxs
role: Founding partner
Kokonut's video game brand: games for people of all ages, our own and for brands such as Netflix (The Old Guard), Mattel (Hot Wheels), Diamond Films, Farmacias Similares and Grupo Chespirito.
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2019Kokonut Gamxs · iOS · Androidlopii
role: Business Partner
A games platform that trains kids' attention: a diagnostic game measures their attention profile, and the training games stop after 20 minutes a day.
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2020Kokonut Gamxs · iOS · Androidel-chavo-kart
role: Producer
A kart racing game with the characters of El Chavo del 8: as you progress you unlock tracks, characters, karts and tires. We made it at Kokonut Gamxs with Grupo Chespirito and Games For People.
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2022Kokonut · Consultingthink.make
role: Founding partner
Kokonut's consulting brand: we help companies define their products through Design Sprint and Business Model Design.
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2025 – nowCuliacánjardín-luben
role: Manager
An outdoor event garden in Culiacán, Sinaloa, Mexico, for celebrating life's big moments.
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/coming-soon
/consulting-and-development
I consult on digital product development and, if you need it, we build the product too.
I have spent more than 15 years making video games and apps from every side: design, development, production and business. I can help you define what to build and how, or take on the whole project with my team, from idea to launch.
Have a digital product or a video game in mind? Write to me and let's talk.
- /01Define the product and its business model
- /02Design Sprint and a prototype to validate it
- /03Development plan, team and budget
- /04Product development: design, code and art
- /05Production and launch